4th Edition

Grammar of the Shot

By Christopher Bowen Copyright 2018
    326 Pages 200 B/W Illustrations
    by Routledge

    The newly-revised and updated fourth edition of Grammar of the Shot teaches readers the principles behind successful visual communication in motion media through shot composition, screen direction, depth cues, lighting, camera movement, and shooting for editing. Many general practices are suggested that should help to create rich, multi-layered visuals. Designed as an easy-to-use reference, Grammar of the Shot presents each topic succinctly with clear photographs and diagrams illustrating key concepts, practical exercises, and quiz questions, and is a staple of any filmmaker’s library.

    New to the fourth edition:

    • an expanded companion website at www.routledge.com/cw/Bowen, offering downloadable scenes and editable raw footage so that students can practice the techniques described in the book, and instructional videos showcasing examples of different compositional choices;
    • new and expanded quiz questions and practical exercises at the end of each chapter to help test readers on their knowledge using real-world scenarios;
    • updated topic discussions, explanations, illustrations, and visual examples.

    Together with its companion volume, Grammar of the Edit, the core concepts discussed in these books offer concise and practical resources for both experienced and aspiring filmmakers.

    Acknowledgments

    Introduction

     

    Chapter One – The Shots: What, How and Why?

    What to Show Your Audience?

    Choosing Your Frame

    Aspect Ratio

    A Brief History of Aspect Ratios

    Further Exploration – Why We Might Like Widescreen so Much

    An Introduction to Shot Types - The Basic Building Blocks of Motion Pictures

    Long Shot / Wide Shot

    Medium Shot

    Close-Up

    The Extended Family of Basic Shots – The Powers of Proximity

    Extreme Long Shot / Extreme Wide Shot

    Very Long Shot / Very Wide Shot

    Long Shot / Wide Shot / Full Shot

    Medium Long Shot / Knee Shot

    Medium Shot / Waist Shot / Mid

    Medium Close-Up / Bust Shot

    Close-Up

    Big Close-Up (UK) / Choker (USA)

    Extreme Close-Up

    Why Do We Even Have Different Shot Types?

    Pulling Images from the Written Page

    Script Breakdown for Cinematographers

    Shot Lists

    Storyboards

    Phases of Film Production

    Let’s Practice

    Chapter One Summation – The Pictures Speak

    Related Material Found in Chapter Seven: Working Practices

    Chapter One – Review

    Chapter One – Exercises & Projects

    Chapter One – Quiz Yourself

     

    Chapter Two – The Basics of Composition

    Simple Guidelines For Framing Human Subjects

    Headroom

    Subjective Versus Objective Shooting Styles

    Look Room / Nose Room

    The Rule of Thirds

    Camera Angle

    Horizontal Camera Angles

    360 Degrees Method

    Clock Face Method

    Camera Position Method

    The Frontal View

    The ¾ View

    The Profile View

    The ¾ Back View

    The Full Back View

    Vertical Camera Angles

    Neutral Angle Shot

    High Angle Shot

    High Angle of an Individual

    High Angle as a POV

    High Angle of an Environment

    Low Angle Shot

    Low Angle of an Individual

    Low Angle as a POV

    Low Angle of an Environment

    The Two-Shot: Frame Composition with Two People

    The Profile Two-Shot

    The Direct-to-Camera Two-Shot

    The Over-the-Shoulder Two-Shot

    The Dirty Single

    The Power Dynamic Two-Shot

    The Three-Shot

    Chapter Two Summation - Wrapping up the Basics of Composition

    Related Material Found in Chapter Seven: Working Practices

    Chapter Two – Review

    Chapter Two – Exercises & Projects

    Chapter Two – Quiz Yourself

     

    Chapter Three – Composition – Beyond the Basics

    The Illusion of the Third Dimension

    The Use of Lines

    The Horizon Line

    Vertical Lines

    Dutch Angle

    Diagonal Lines

    Curved Lines

    The Depth of Film Space – Foreground / Middle Ground / Background

    Foreground

    Middle Ground

    Background

    Depth Cues

    Overlapping

    Object Size

    Atmosphere

    The Camera Lens – The Observer of Your Film World

    What is a Camera Lens?

    Primes vs Zooms

    The Prime Lens

    The Zoom Lens

    Lens Perspective

    Lens Focus – Directing the Viewer’s Attention

    Pulling Focus or Following Focus

    Chapter Three Summation – Directing the Viewer’s Eyes Around Your Frame

    Related Material Found in Chapter Seven: Working Practices

    Chapter Three – Review

    Chapter Three – Exercises & Projects

    Chapter Three – Quiz Yourself

     

    Chapter Four – Lighting Your Shots – Not Just What You See, but How You See It

    Light as an Element of Composition

    Light as Energy

    Color Temperature

    Color Balance of Your Camera

    Natural and Artificial Light

    Correcting or Mixing Colors on Set

    Quantity of Light: Sensitivity

    Quantity of Light: Exposure

    Quality of Light: Hard Versus Soft

    Hard Light

    Soft Light

    Contrast

    Low-key Lighting

    High-key Lighting

    Color

    Basic Character Lighting: Three-Point Method

    Contrast Ratio or Lighting Ratio

    Motivated Lighting – Angle of Incidence

    Front Lighting

    Side Lighting

    Lights from Behind

    Lights from Other Places

    Set and Location Lighting

    Controlling Light – Basic Tools and Techniques

    Chapter Four Summation – Learning to Light … and Lighting to Learn

    Related Material Found in Chapter Seven: Working Practices

    Chapter Four – Review

    Chapter Four – Exercises & Projects

    Chapter Four – Quiz Yourself

     

    Chapter Five – Will it Cut? Shooting for Editing

    The Chronology of Production

    Matching Your Shots in a Scene

    Continuity of Performance

    Continuity of Screen Direction

    The Line – Basis for Screen Direction

    The Imaginary Line – The 180 Degree Rule

    "Jumping the Line"

    The 30 Degree Rule

    Reciprocating Imagery

    Eye-Line Match

    Chapter Five Summation – Be Kind to Your Editor

    Related Material Found in Chapter Seven: Working Practices

    Chapter Five – Review

    Chapter Five – Exercises & Projects

    Chapter Five – Quiz Yourself

     

    Chapter Six – Dynamic Shots – Subjects and Camera in Motion

    The Illusion of Movement on a Screen

    Presentation Speed – Slow Motion and Fast Motion

    Slow Motion – or Overcranking

    Fast Motion – Undercranking

    Subjects in Motion – Blocking Talent

    Camera in Motion

    Handheld

    Pan and Tilt

    Shooting the Pan and the Tilt

    Equipment Used to Move the Camera

    Tripod

    Dolly

    Zoom

    Steadicam™ and other such Camera Stabilization Devices

    Cranes and Such

    Chapter Six Summation – Movies Should Move

    Related Material Found in Chapter Seven: Working Practices

    Chapter Six – Review

    Chapter Six – Exercises & Projects

    Chapter Six – Quiz Yourself

     

    Chapter Seven – Working Practices and General Guidelines

    Storyboards and Shot Lists

    Slate the Head of Your Shots

    Help Boom Operator Place the Mircrophone

    Use of Two of More Cameras

    Be Aware of Reflections

    Communicating with Talent

    Safe Action / Safe Title Areas

    How to Manually Focus a Zoom Lens

    Always Have Something in Focus

    Control Your Depth of Field

    Be Aware of Headroom

    Shooting Tight Close-Ups

    Beware of Wide Lenses when Shooting Close-Up Shots

    Try to Show Both Eyes of Your Subject

    Be Aware of Eye-Line Directions in Closer Shots

    Place Important Objects in the Top Half of Your Frame

    Keep Distracting Objects out of the Shot

    Use the Depth of Your Film Space to Stage Shots with Several People

    Ensure an Eye Light

    Be Aware of the Color and Contrast Choices Made Throughout Your Project

    Allow the Camera More Time to Record Each Shot

    Follow Action with Loose Pan and Tilt Tripod Head

    Shooting Overlapping Action for the Edit

    Continuity of Action

    Matching Speed of Action

    Overlapping Too Much Action

    Frame for Correct "Look Room" on Shots that Will Edit Together

    Shoot Matching Camera Angles when Covering a Dialogue Scene

    In a Three-Person Dialogue Scene, Matching Two-Shots can be Problematic
    for the Editor

    Beware of Continuity Traps While Shooting a Scene

    Ways to Cross the 180 Degree Line Safely

    The Long Take

    Zooming During a Shot

    Motivate Your Dolly-In and Dolly-Out Camera Moves

    Use Short Focal Length Lenses to Reduce Handheld Camera Shake

    Allow Actions to Complete Before Cutting Camera

    Shooting a Chromakey

    Shooting B-Roll, 2nd Unit, and Stock Footage

    Shooting a Talking Head Interview

    During Documentary Filming, Be as Discreet as Possible

    Use Visual Metaphors

    Aim for a Low Shooting Ratio

    Chapter Seven – Review

    Chapter Seven – Exercises & Projects

    Chapter Seven – Quiz Yourself

     

    Chapter Eight – Concluding Thoughts

    Know the Rules Before You Break the Rules

    The Reason for Shooting is Editing

    Your Shots Should Enhance the Entire Story

    Involve the Viewer as Much as Possible

    Take Pride in the Quality of your Work

    Practice Proper Set Etiquette

    Know Your Equipment

    Be Familiar with Your Subject Matter

    Understand Lighting – Both Natural and Artificial

    Study What Has Already Been Done

    In Conclusion

     

    Appendix A – Helpful Resources for the New Filmmaker

    Appendix B – Common Crew Members Needed for Motion Picture Production

    Glossary

    Index

    Biography

    Christopher J. Bowen has worked within the motion media industries for over 18 years as a cinematographer, editor, director, and educator. Currently, he is an Associate Professor of Film Production and Visual Media Writing at Framingham State University. He is also an Avid Certified Instructor, Creative Director of his own media production company, Fellsway Creatives, and author of the companion text, Grammar of the Edit.