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1. Chapter 1, Sound design thinking - Doing Research in Sound DesignEdited By Michael Filimowicz
2. Chapter 2, Game Audio Sound Design and creation - Unity Game Audio Implementation by Andrew Coggan
3. Chapter 3, Digital Audio Production - Audio Production Worktext by By Samuel J. Sauls, Craig A. Stark
4. Chapter 1, General advice - Performing Electronic Music Live by Kirsten Hermes
5. Chapter 2, Marketing Concepts and Definitions - Marketing Recorded Music by Tammy Donham, Amy Sue Macy, Clyde Philip Rolston
6. Chapter 2, Preparing to Manage - Artist Management for the Music Business 3rd Edition By Paul Allen
7. Chapter 1, Introducing the Web Audio API - Working with the Web Audio API By Joshua Reiss
8. Chapter 3, Audio Skills - Living the Audio Life by Brad Schiller